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BombParachute: Difference between revisions

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Nighthawk200 (talk | contribs)
m Flag value.
 
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{{DeeZireInclusion}}<br />
{{Flag
This defines the animation to display for the parachute used by bombs dropped. NOTE: this is residual from Red Alert, remains valid and is parsed, although it is not known how (or even if) it gets used. The animation must be from the [Animations] list and be defined in ART.INI.
|name=BombParachute
|files={{Categ|Rules(md).ini}}
|values=strings (Names of Animations)
|special=None
|default=null
|types={{Categ|General}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
|tsobsolete=yes
}}
 
Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.

Latest revision as of 11:32, 8 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BombParachute
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General

Logic related to BombParachute, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.