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AISuperDefenseFrames: Difference between revisions
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Nighthawk200 (talk | contribs) Dedeezirified. |
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{{ | {{Flag | ||
This is | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |||
|types={{Categ|General}} | |||
|values={{values|unsigned integers}} | |||
|yr=yes | |||
|rp=yes | |||
}}Whenever an enemy super weapon is fired, the AI will wait at the most this number of frames before firing its Force Shield. This is incase the Force Shield is nearly ready, but still not when the super weapon is fired. |
Latest revision as of 22:00, 14 June 2008
Flag: | AISuperDefenseFrames |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
Whenever an enemy super weapon is fired, the AI will wait at the most this number of frames before firing its Force Shield. This is incase the Force Shield is nearly ready, but still not when the super weapon is fired.