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Difference between revisions of "AccelerationFactor"
From ModEnc
Nighthawk200 (talk | contribs) (Dedeezirified.) |
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|ini=rules}} | ||
+ | |types={{Categ|AircraftTypes}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}} | ||
+ | |values={{values|Percentages}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }}This tag is the percentage increase to apply to a unit's {{TTL|Speed}} after it begins to move. Basically, this controls how fast the unit accelerates. |
Revision as of 17:10, 15 June 2008
Flag: | AccelerationFactor |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Applicable to: | AircraftTypes, InfantryTypes, VehicleTypes |
This tag is the percentage increase to apply to a unit's Template:TTL after it begins to move. Basically, this controls how fast the unit accelerates.