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Difference between revisions of "SpecialSound"
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EvilRenegade (talk | contribs) m (Replacing Template:TTL with Template:F.) |
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− | {{ | + | {{Flag |
− | Specifies | + | |name={{PAGENAME}} |
− | + | |files={{Categ|Rules(md).ini}} | |
+ | |values={{Values|strings|Names of [[Sound]]s}} | ||
+ | |default=none | ||
+ | |types={{Categ|SuperWeaponTypes}} | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | Specifies a sound (from {{f|sound(md).ini|link}} [{{f|SoundList|link}}]) to be played upon the completion of a SuperWeaponType with [[Types|Type]]=ForceShield set. The timing is coordinated by [[ForceShieldPlayFadeSoundTime]]. |
Latest revision as of 10:34, 27 November 2009
Flag: | SpecialSound |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Names of Sounds) |
Default: | none |
Applicable to: | SuperWeaponTypes |
Specifies a sound (from sound(md).ini [SoundList]) to be played upon the completion of a SuperWeaponType with Type=ForceShield set. The timing is coordinated by ForceShieldPlayFadeSoundTime.