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SpotlightRadius: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
The radius of the spotlight itself (as seen on the ground), in leptons.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=floats
|default=?
|types={{Categ|BuildingTypes}}
|ts=yes
|fs=yes
|ets=yes
|rp=yes
}}
 
{{NeedsTesting}}
Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).

Latest revision as of 09:57, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpotlightRadius
File(s): Rules(md).ini
Values: floats
Default: ?
Applicable to: BuildingTypes


This needs testing
The following section contains information that has not been personally confirmed by the revision's author; readers are encouraged to test it themselves and update the section accordingly.

Appears to control the width of the falling light beam (the blob on the ground remains unchanged, the part between the tower and the ground appears to widen/thinnen according to this, but the effect is incomplete and yields nothing useful whatsoever).