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Latest revision as of 15:28, 26 January 2011

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Flag: BombDisarm
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This flag determines whether a warhead should only be used to remove dynamite created by another warhead with IvanBomb=yes. If set to yes, the warhead will not deal damage.

A unit with a weapon that has a warhead of this type will only target units rigged with dynamite. Furthermore, an infantry unit with Engineer=yes and a disarming weapon will give it a special "disarm" cursor when pointing to a unit rigged with dynamite.

See Also