OS Voxel Viewer: Difference between revisions
Nighthawk200 (talk | contribs) OS Voxel Viewer |
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|dev=Banshee, Stucuk | |dev=Banshee, Stucuk | ||
|dates=2005 | |dates=2005 | ||
|version=1. | |version=1.82 | ||
|site=http://www.ppmsite.com | |site=http://www.ppmsite.com | ||
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The current version is 1. | The current version is 1.82. | ||
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Latest revision as of 03:46, 22 May 2012
OS Voxel Viewer was originally developed as a program to view and study voxel animations, However, it was quickly expanded by Banshee and Stucuk beyond this capacity. OS VV now functions as a full voxel rendering engine, with the ability to create skyboxes and tiled ground.
This functionality makes Voxel Viewer perfect for taking screenshots of units in certain environments for the purpose of making sidebar cameos. Remap colours can be set on the unit to any RGB value, and if the voxel has a turret, its angle can be adjusted. The skyboxes and ground can be customised to suit the user's needs. The program also provides full screenshot capabilities, with adjustable size and format, as well as the ability to capture a full 360° animation of a unit.
The current version is 1.82.
OS HVA Builder |
OS SHP Builder |
OS Voxel Viewer |
Voxel Section Editor III |