ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
JumpJetTurn: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{categ|ini=rules}} | |||
|types={{categ|InfantryTypes}} | |||
|values={{values|boolean}} | |||
|default=no | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Whether this {{f|JumpJet|yes|link}} infantry will be drawn using 8 facings and will be unable to fire while moving or turning. | |||
This setting is only respected if the infantry uses the Jumpjet locomotor. | |||
==See also== | |||
* {{f|JumpJet|link}} |
Latest revision as of 17:02, 1 December 2017
Flag: | JumpJetTurn |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes |
Whether this JumpJet=yes infantry will be drawn using 8 facings and will be unable to fire while moving or turning.
This setting is only respected if the infantry uses the Jumpjet locomotor.