ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "Inviso"
From ModEnc
m |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
+ | |name=Arcing | ||
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=boolean | ||
+ | |default=no | ||
+ | |types={{Categ|Projectile|Projectiles}} | ||
+ | |ra=yes | ||
+ | |cs=yes | ||
+ | |am=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | ||
− | + | *Please note that! In fact, there is a slight deviation in the drawing position of the explosion animation of such weapons every time. |
Latest revision as of 14:42, 2 May 2021
Flag: | Arcing |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Projectiles |
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow.
- Please note that! In fact, there is a slight deviation in the drawing position of the explosion animation of such weapons every time.