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TargetCoordOffset: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=three comma-separated signed integers | |||
|types={{Categ|BuildingTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure. | Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure. |
Latest revision as of 15:40, 18 September 2021
Flag: | TargetCoordOffset |
File(s): | Rules(md).ini |
Values: | three comma-separated signed integers |
Applicable to: | BuildingTypes |
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.