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DefensesCostBonus: Difference between revisions
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{{ | __NOTOC__ | ||
If | |||
{{Flag | |||
|name=DefensesCostBonus | |||
|files=rules(md).ini | |||
|values=positive decimals | |||
|default=1.0 | |||
|types=[[BuildingTypes]] | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
If the host has [[FactoryPlant]]= "yes", then this number is multiplied by each of the [[BuildingTypes]] the owner can build with [[BuildCat]]= "combat". Note that the effect is cumulative (two structures with .8 set results in the [[Cost]]= of each of the owner's defenses being multiplied by .64). | |||
==See Also== | |||
[[InfantryCostBonus]] | |||
[[UnitsCostBonus]] | |||
[[AircraftCostBonus]] | |||
[[BuildingsCostBonus]] |
Latest revision as of 13:36, 9 January 2025
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Flag: | DefensesCostBonus |
File(s): | rules(md).ini |
Values: | positive decimals |
Default: | 1.0 |
Applicable to: | BuildingTypes |
If the host has FactoryPlant= "yes", then this number is multiplied by each of the BuildingTypes the owner can build with BuildCat= "combat". Note that the effect is cumulative (two structures with .8 set results in the Cost= of each of the owner's defenses being multiplied by .64).