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ActsLike: Difference between revisions
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|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|Maps}} | |files={{Categ|Maps}} | ||
|types={{Categ|Houses}} | |types={{Categ|Houses}} | ||
|values={{values|uint}} | |||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
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}} | }} | ||
Specifies the | Specifies the index of the specified [[Houses|House]] that this house is based on. This controls which [[AITriggers|AI Triggers]] are applicable for the house AI, if any. | ||
For the purposes of multiplayer and skirmish, house types are the houses defined in the {{tt|[Houses]}} section in [[rules.ini]]. | For the purposes of multiplayer and skirmish, house types are the houses defined in the {{tt|[Houses]}} section in [[rules.ini]]. | ||
In singleplayer, the map's own {{tt|[Houses]}} section defines both the map's house types ''and'' houses. | In singleplayer, the map's own {{tt|[Houses]}} section defines both the map's house types ''and'' houses. |
Latest revision as of 02:04, 27 March 2025
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Flag: | ActsLike |
File(s): | Maps |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | Houses |
Specifies the index of the specified House that this house is based on. This controls which AI Triggers are applicable for the house AI, if any.
For the purposes of multiplayer and skirmish, house types are the houses defined in the [Houses] section in rules.ini.
In singleplayer, the map's own [Houses] section defines both the map's house types and houses.