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DamSmkOffScrnRel: Difference between revisions

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m Adding revision category for pages potentially improperly "converted".
 
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{{DeeZireInclusion}}<br />
{{Flag
Over-ride for DamageSmokeOffset= and dictates the offset, in pixels, that smoke is displayed on this object when it is damaged and the object itself is slightly off-screen (cannot be fully seen by a player). Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object.
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|types={{Categ|TechnoTypes}}
|values=X,Y,Z; {{Values|unsigned integers}}
|default=0,0,0
|ra2=yes
|yr=yes
}}
Over-ride for {{f|DamageSmokeOffset||link}} and dictates the offset, in pixels, that smoke is displayed on this object when it is damaged and the object itself is slightly off-screen (cannot be fully seen by a player).<br> Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object.
 
 
[[Category:Review for fake conversion and revert if necessary]]

Latest revision as of 18:42, 20 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DamSmkOffScrnRel
File(s): rules(md).ini
Values: X,Y,Z; Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0,0,0
Applicable to: TechnoTypes


Over-ride for DamageSmokeOffset= and dictates the offset, in pixels, that smoke is displayed on this object when it is damaged and the object itself is slightly off-screen (cannot be fully seen by a player).
Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object.