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Difference between revisions of "OmniFire"
From ModEnc
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− | {{ | + | {{Flag |
− | + | |name=OmniFire | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=boolean | ||
+ | |special=None | ||
+ | |default=no | ||
+ | |types={{Categ|Weapon|Weapons}} | ||
+ | |games=[[RA2]], [[YR]] | ||
+ | }} | ||
+ | |||
+ | If set, the unit firing this weapon does not have to turn towards the target to fire, usually in an assumption that either the projectile can home in on it. Used, among other things, for the Dreadnaught and Aegis in RA2, since their missiles can turn freely. |
Revision as of 10:15, 7 May 2006
Flag: | OmniFire |
File(s): | Rules(md).ini |
Values: | boolean |
Special Values: | None |
Default: | no |
Applicable to: | Weapons |
If set, the unit firing this weapon does not have to turn towards the target to fire, usually in an assumption that either the projectile can home in on it. Used, among other things, for the Dreadnaught and Aegis in RA2, since their missiles can turn freely.