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RechargeTime: Difference between revisions

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Vinifera7 (talk | contribs)
m This is not an error. The default is really 5.
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|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=floats
|values={{values|floats}}
|default=5.0
|default=5.0
|types={{Categ|SuperWeaponTypes}}
|types={{Categ|SuperWeaponTypes}}

Latest revision as of 02:17, 9 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RechargeTime
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 5.0
Applicable to: SuperWeaponTypes


Specifies the time (in minutes) that this SuperWeaponType takes to fully charge.