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AirstrikeAttackVoice: Difference between revisions
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EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=Sound | |values={{Values|string|Sound Entries}} | ||
|default= | |default=<none> | ||
|types={{Categ|AudioVisual}} (YR) | |types={{Categ|AudioVisual}} (YR) | ||
|yr=yes | |yr=yes | ||
Line 9: | Line 9: | ||
}} | }} | ||
Specifies any valid sound to play when a weapon with a warhead that has {{ | Specifies any valid sound to play when a weapon with a warhead that has {{f|Airstrike|yes|link}} attached to it is fired. | ||
== Limitations == | == Limitations == | ||
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned. | Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned. |
Latest revision as of 07:22, 27 November 2009
Flag: | AirstrikeAttackVoice |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Sound Entries) |
Default: | <none> |
Applicable to: | AudioVisual (YR) |
Specifies any valid sound to play when a weapon with a warhead that has Airstrike=yes attached to it is fired.
Limitations
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.