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Specifies the [[BuildingType]] that this VehicleType can deploy into (the {{f|UndeploysInto|link}} flag specifies what VehicleType that BuildingType will undeploy into). The specified BuildingType's {{f|Buildup|link}} animation is played as this happens.
Specifies the [[BuildingType]] that this VehicleType can deploy into (the {{f|UndeploysInto|link}} flag specifies what VehicleType that BuildingType will undeploy into). The specified BuildingType's {{f|Buildup|link}} animation is played as this happens.
{{Bugs}}
*If <b><u><font style="color:blue">AMCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=NACNST</font></u></b>
*If <b><u><font style="color:blue">SMCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=YACNST</font></u></b>
*If <b><u><font style="color:blue">PCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=GACNST</font></u></b>
The game will crash causing the AI ​​to have both <b><u><font style="color:blue">GACNST</font></u></b> and <b><u><font style="color:blue">NACNST</font></u></b>
The game will crash causing the AI ​​to have both<b><u><font style="color:blue">NACNST</font></u></b> and <b><u><font style="color:blue">YACNST</font></u></b>
The game will crash causing the AI ​​to have both<b><u><font style="color:blue">YACNST</font></u></b> and <b><u><font style="color:blue">GACNST</font></u></b>
[[File:DeploysInto glitch.png]]
[[Category:Review for fake conversion and revert if necessary]]

Latest revision as of 18:48, 20 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DeploysInto
File(s): Rules(md).ini
Values: strings (names of BuildingTypes)
Default: none
Applicable to: VehicleTypes


Specifies the BuildingType that this VehicleType can deploy into (the UndeploysInto flag specifies what VehicleType that BuildingType will undeploy into). The specified BuildingType's Buildup animation is played as this happens.

Bugs/Side-Effects/Unexpected Limitations

  • If AMCV has DeploysInto=NACNST
  • If SMCV has DeploysInto=YACNST
  • If PCV has DeploysInto=GACNST

The game will crash causing the AI ​​to have both GACNST and NACNST

The game will crash causing the AI ​​to have bothNACNST and YACNST

The game will crash causing the AI ​​to have bothYACNST and GACNST