ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

End: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Fixing this crap.
DeathFish (talk | contribs)
mNo edit summary
 
(7 intermediate revisions by 4 users not shown)
Line 2: Line 2:
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Art(md).ini}}
|files={{Categ|Art(md).ini}}
|values=Unsigned integers
|values={{Values|signed integers}}
|default=0 ?
|default=0
|types= {{Categ|Animations}}
|types= {{Categ|Animations}}
|ts=yes
|ts=yes
|fs=yes
|fs=yes
|ets=yes
|hp=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
|ares=yes
}}
}}
The offset value of the final end frame index relative to the start frame.


Specifies the 0-based index of the last frame to play during this animation's first loop iteration. See [[Animation Looping]] for more info.
When {{f|LoopCount|1|link}}, it is equivalent to the number of frames played by the Animation.
== See Also ==
[[Animation Looping]]

Latest revision as of 09:30, 5 April 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: End
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: Animations


The offset value of the final end frame index relative to the start frame.

When LoopCount=1, it is equivalent to the number of frames played by the Animation.

See Also

Animation Looping