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Making a spy plane Super Weapon ****
== Making a spy plane Super Weapon ==


Ok here is a tutorial on making a spy plane superweapon.Before we continue here are the down sides.
Ok here is a tutorial on making a spy plane superweapon.Before we continue here are the down sides:
You must replace your droppods.  
* You must replace your droppods.  
You must replace an animation of an infantry on fire.  
* You must replace an animation of an infantry on fire.  
E1 and E2 infantry will be sacrificed. (you can just make another pair)  
* E1 and E2 infantry will be sacrificed. (you can just make another pair)  


You will need a to make replace some animations and add your own.I have included a pack of the animations  
You will need a to make replace some animations and add your own. I have included a pack of the animations you will need which can be downloaded at the end of the tutorial.
you will need which can be downloaded at the end of the tutorial  


Anyway,firstly you will have to edit your droppod tags,and make them like the following;  
Anyway, firstly you will have to edit your droppod tags,and make them like the following;  


  DropPodInfantryMinimum=1  
  DropPodInfantryMinimum=1
  DropPodInfantryMaximum=1  
  DropPodInfantryMaximum=1
  DropPodWeapon=none  
  {{f|DropPodWeapon|link}}=none
  AtmosphereEntry=SPYPAS ---add this to your animation list  
  {{f|AtmosphereEntry|link}}=SPYPAS ;---add this to your animation list  
  DropPod=INVISO6 ---add this to your animation list  
  {{f|DropPod|link}}=INVISO6 ;---add this to your animation list  


Also  
Also  


 
  {{f|InfantryExplode|link}}=none ;make sure that tag is none  
  InfantryExplode=none make sure that tag is none  
 


Then move onto your E1 and E2 infantry;  
Then move onto your E1 and E2 infantry;  
Line 53: Line 50:
  ImmuneToVeins=yes  
  ImmuneToVeins=yes  
  Insignificant=no
  Insignificant=no
 
  [E2]  
  [E2]  
  Name=Disc Thrower  
  Name=Disc Thrower  
Line 99: Line 96:
  Translucent=no  
  Translucent=no  
  Rate=450  
  Rate=450  
 
  [INVISO6]  
  [INVISO6]  
  Normalized=yes  
  Normalized=yes  
Line 112: Line 109:
  InfDeath=0  
  InfDeath=0  


Now in the following pack below,you will find the animations needed and the animations that will replace some of the  
Now in the following pack below, you will find the animations needed and the animations that will replace some of the current ones in TS.  
current ones in TS.  


Current Bugs.
Current Bugs:
When you use your spy plane the eva will say unit lost.If you wish to stop that then you must give the DropPod  
* When you use your spy plane the eva will say unit lost. If you wish to stop that then you must give the DropPod SW a charging and voice. Also in the package below are 2 voices for your spyplane.  
SW a charging and voice.Also in the package below are 2 voices for your spyplane.  


Remember the voices have to be in speech01 and 02 people  
Remember the voices have to be in speech01 and 02 people.


Enjoy spying on people.
Enjoy spying on people.


[[Media:Spyplanetools.zip|Spy plane tools]]
[[Media:Spyplanetools.zip|Spy plane tools]]
[[Category:TS Tutorials]]

Latest revision as of 07:18, 27 November 2009

Making a spy plane Super Weapon

Ok here is a tutorial on making a spy plane superweapon.Before we continue here are the down sides:

  • You must replace your droppods.
  • You must replace an animation of an infantry on fire.
  • E1 and E2 infantry will be sacrificed. (you can just make another pair)

You will need a to make replace some animations and add your own. I have included a pack of the animations you will need which can be downloaded at the end of the tutorial.

Anyway, firstly you will have to edit your droppod tags,and make them like the following;

DropPodInfantryMinimum=1
DropPodInfantryMaximum=1
DropPodWeapon=none
AtmosphereEntry=SPYPAS ;---add this to your animation list 
DropPod=INVISO6 ;---add this to your animation list 

Also

InfantryExplode=none ;make sure that tag is none 

Then move onto your E1 and E2 infantry;

; rifle soldier 
[E1] 
Name=Light Infantry 
Category=Soldier 
Primary=none
Prerequisite=BARRACKS 
Strength=0.01 
Pip=green 
Armor=none 
TechLevel=-1 
Sight=9 
Speed=5 
Owner=none 
Cost=0
Points=0 
VoiceSelect=15-I000,15-I004,15-I012,15-I048 
VoiceMove=15-I018,15-I024,15-I044 
VoiceAttack=15-I044,15-I050,15-I044,15-I046 
VoiceFeedback=15-I058,15-I064 
VoiceDie=none 
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} 
PhysicalSize=1 
MovementZone=AmphibiousDestroyer
ThreatPosed=10 ; This value MUST be 0 for all building addons 
Elite=M1Carbine 
EliteAbilities=SCATTER 
ImmuneToVeins=yes 
Insignificant=no

[E2] 
Name=Disc Thrower 
Category=Soldier 
Primary=none
Prerequisite=GAPILE  
Strength=0.1 
Armor=none 
TechLevel=-1 
Pip=green 
Sight=9 
Speed=4 
Owner=none 
Cost=200 
Points=0 
VoiceSelect=15-I000,15-I004,15-I012,15-I048 
VoiceMove=15-I018,15-I024,15-I044 
VoiceAttack=15-I044,15-I050,15-I044,15-I046 
VoiceFeedback=15-I058,15-I064 
VoiceDie=none 
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} 
PhysicalSize=1 
MovementZone=AmphibiousDestroyer
ThreatPosed=15 ; This value MUST be 0 for all building addons 
EliteAbilities=SCATTER 
ImmuneToVeins=yes 
Insignificant=yes 

Make this warhead

[AP6] 
Spread=7 
Wall=no 
Wood=no 
Verses=100%,0%,0%,0%,0% 
Conventional=yes 
AnimList=Inviso6 
ProneDamage=50% 
InfDeath=3 

Now add this to your art.ini

[SPYPAS] 
Normalized=yes 
Translucent=no 
Rate=450 

[INVISO6] 
Normalized=yes 
Translucent=yes 
Report=none 
UseNormalLight=yes 
Rate=900 
Crater=no 
Scorch=no 
Damage=7 
Warhead=AP6 
InfDeath=0 

Now in the following pack below, you will find the animations needed and the animations that will replace some of the current ones in TS.

Current Bugs:

  • When you use your spy plane the eva will say unit lost. If you wish to stop that then you must give the DropPod SW a charging and voice. Also in the package below are 2 voices for your spyplane.

Remember the voices have to be in speech01 and 02 people.

Enjoy spying on people.

Spy plane tools