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InfantryExplode
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| Flag: | InfantryExplode |
| File(s): | rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Animations) |
| Default: | null |
| Applicable to: | General |
Specifies the animation that is played when a warhead with InfDeath=3 kills an InfantryType without NotHuman=yes.
Notes
When an infantry unit is eliminated mid-air, the animation specified here will also be triggered.
See Also
- InfDeath
- InfDeathAnim (Ares Only)