DropPod
| Flag: | DropPod |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of strings. (Limited to: Animations) |
| Default: | none |
| Applicable to: | General |
Specifies animations to display when a unit using a Drop Pod to arrive lands. It is the animation depicting the Drop Pod fading away.
Notes
This is simply created when units using the DropPod locomotive touch the ground and this temporary locomotive is removed. Correspondingly, in Yuri's Revenge, warheads that have IsLocomotor=yes can also trigger the animations here, although due to the incompleteness of the relevant logic, the behavior of those units after touching the ground is not normal.
Bugs/Side-Effects/Unexpected Limitations
This list has to contain two items. The first animation is used as the west facing version, and the second one as the east facing version. It is most likely that adding more entries to this list will cause Internal Errors.
In Firestorm, the list has to contain four items. In the original game, the latter two are just copies of the first two.
References
Ares has restored the functionality related to DropPod-class super weapons since version 0.7. Refer to Ares documentation.
Starting from Phobos Build#39, this can be customized on each InfantryType via a flag named DropPod.GroundAnim. Refer to Phobos documentation.
- Starting from Build#48, this has been extended to all TechnoTypes except BuildingType.