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{{DeeZireInclusion}}<br />
{{Flag
Lists the [InfantryTypes] into which animations invoked by a Super Weapon with Type=GeneticMutator are converted. This is referenced by the MakeInfantry= index in ART.INI (see the ART.INI Guide) with that tag specifying the number of the unit listed here (consider the list as being numbered from 0 for this purpose). With clever manipulation this can be used to get more than one unit spawned from several different animations.<br />
|name={{PAGENAME}}
(Yuri's Revenge Only)
|files={{Categ|rules(md).ini}}
|values={{values|stringlist|[[InfantryTypes]]}}
|default=
|types={{Categ|General}}
|yr=yes
|rp=yes
}}
 
Specifies a list of [[InfantryTypes]] from which an [[InfantryType]] can be selected for creation on completion of an [[animation]] with {{f|MakeInfantry|X|link}} set (where {{tt|X}} is the list index (zero-based) of the [[InfantryType]] from {{f|AnimToInfantry|link}}).
*Based on my many tests, <b><u><font style="color:blue">AnimToInfantry</font></u></b> is limited to <b><font style="color:red">18</font></b> only <b>(0=1..,17=18)</b> more than that you will get <b><u>[[Internal Error]]</u></b>= <b>00424A08</b>
 
=See Also=
*{{f|MakeInfantry|link}}
*[[Mutation]]

Latest revision as of 08:03, 20 July 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AnimToInfantry
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: InfantryTypes)
Applicable to: General


Specifies a list of InfantryTypes from which an InfantryType can be selected for creation on completion of an animation with MakeInfantry=X set (where X is the list index (zero-based) of the InfantryType from AnimToInfantry).

  • Based on my many tests, AnimToInfantry is limited to 18 only (0=1..,17=18) more than that you will get Internal Error= 00424A08

See Also