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BuildingsCostBonus: Difference between revisions

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Cleaned up Template:Flag
 
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{{DeeZireInclusion}}<br />
{{Flag
If this BuildingType also has FactoryPlant=yes set, then this tag specifies a straight multiplier to the Cost= of other BuildingTypes.<br />
|files={{Categ|Rules(md).ini}}
(Yuri's Revenge Only)
|values={{values|floats}}
|default=1.0
|types=[[BuildingTypes]]
|yr=yes
|rp=yes
}}
This is a direct multiplier to the [[cost]] of other [[BuildingTypes|buildings]]. This requires that [[FactoryPlant]]= be set to yes on the host structure, or the logic will not work. This also affects the time it takes to build the structure.

Latest revision as of 23:39, 14 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BuildingsCostBonus
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: BuildingTypes


This is a direct multiplier to the cost of other buildings. This requires that FactoryPlant= be set to yes on the host structure, or the logic will not work. This also affects the time it takes to build the structure.