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TargetCoordOffset: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
 
|values=three comma-separated signed integers
|types={{Categ|BuildingTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.
Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.

Latest revision as of 15:40, 18 September 2021

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Flag: TargetCoordOffset
File(s): Rules(md).ini
Values: three comma-separated signed integers
Applicable to: BuildingTypes


Specifies the offset, in pixels, at which enemy fire is directed when this BuildingType is fired upon. Is specified in X,Y,Z format with 0,0,0 being the exact center of the structure.