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InfantryVirus: Difference between revisions

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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=strings (Names of Animations)
|values=strings (Names of Animations)
|special=None
|default=null
|default=null
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[YR]]
|yr=yes
|rp=yes
}}
}}


specifies the animation that is played when a warhead with <tt>[[InfDeath]]=8</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.
Specifies the animation that is played when a warhead with <tt>[[InfDeath]]=8</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.

Latest revision as of 14:04, 11 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: InfantryVirus
File(s): Rules(md).ini
Values: strings (Names of Animations)
Default: null
Applicable to: General


Specifies the animation that is played when a warhead with InfDeath=8 kills an InfantryType without NotHuman=yes.