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DebrisSmokeSystem: Difference between revisions

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Created
 
Nighthawk200 (talk | contribs)
And another one...
 
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{{Flag
{{flag
|name=DebrisSmokeSystem
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|files={{Categ|ini=rules}}
|values=Strings (names of ParticleSystems)
|special=None
|default=null
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
|values={{values|strings}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
|tsobsolete=yes
}}
}}


Specifies the [[ParticleSystems|ParticleSystem]] spawned after debris hits the ground.
This flag is listed in all the rules starting with TS, but it does not appear in the executable, therefore '''''it does not function at all'''''.

Latest revision as of 11:40, 8 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DebrisSmokeSystem
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: General

Logic related to DebrisSmokeSystem, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



This flag is listed in all the rules starting with TS, but it does not appear in the executable, therefore it does not function at all.