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IsElectricBolt: Difference between revisions
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updated due to pd's post |
white = color #15 ;) |
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If set, the game will draw an electric bolt along the projectile path.<br>The default colors, according to pd, are taken from palette.pal's position #10 (0x0A, slightly desaturated, darker blue) as well as white | If set, the game will draw an electric bolt along the projectile path.<br>The default colors, according to pd, are taken from '''palette.pal'''<nowiki>'</nowiki>s position #10 (0x0A, slightly desaturated, darker blue) as well as from position #15 (0x0F, white). Alternative colors can be used with <tt>[[IsAlternateColor]]=yes</tt>. |
Revision as of 18:40, 15 August 2006
Flag: | IsElectricBolt |
File(s): | Rules(md).ini |
Values: | boolean |
Special Values: | None |
Default: | no |
Applicable to: | Weapons |
If set, the game will draw an electric bolt along the projectile path.
The default colors, according to pd, are taken from palette.pal's position #10 (0x0A, slightly desaturated, darker blue) as well as from position #15 (0x0F, white). Alternative colors can be used with IsAlternateColor=yes.