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IsAlternateColor: Difference between revisions
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updated due to pd's post |
same change here |
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Line 11: | Line 11: | ||
If both this flag and <tt>[[IsElectricBolt]]=yes</tt> are set, the electric bolt will be drawn in alternate colors; this is the effect seen when you overcharge a Tesla Coil. | If both this flag and <tt>[[IsElectricBolt]]=yes</tt> are set, the electric bolt will be drawn in alternate colors; this is the effect seen when you overcharge a Tesla Coil. | ||
The default colors, according to pd, are taken from palette.pal's position #5 (0x05, yellow) as well as white | The default colors, according to pd, are taken from '''palette.pal'''<nowiki>'</nowiki>s position #5 (0x05, yellow) as well as from position #15 (0x0F, white). |
Revision as of 18:41, 15 August 2006
Flag: | IsAlternateColor |
File(s): | Rules(md).ini |
Values: | boolean |
Special Values: | None |
Default: | no |
Applicable to: | Weapons |
If both this flag and IsElectricBolt=yes are set, the electric bolt will be drawn in alternate colors; this is the effect seen when you overcharge a Tesla Coil.
The default colors, according to pd, are taken from palette.pal's position #5 (0x05, yellow) as well as from position #15 (0x0F, white).