ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
StartSound: Difference between revisions
Jump to navigation
Jump to search
Updated Template; Reworded for Clarity |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
||
Line 9: | Line 9: | ||
}} | }} | ||
Specifies a sound (from {{ | Specifies a sound (from {{f|sound(md).ini|link}} [{{f|SoundList|link}}]) to be played upon the activation of a SuperWeaponType with [[Types|Type]]=ForceShield set. |
Revision as of 08:36, 27 November 2009
Flag: | StartSound |
File(s): | Rules(md).ini |
Values: | Strings: Normal text. (Limited to: Names of Sounds) |
Default: | none |
Applicable to: | SuperWeaponTypes |
Specifies a sound (from sound(md).ini [SoundList]) to be played upon the activation of a SuperWeaponType with Type=ForceShield set.