ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
StartSound
Jump to navigation
Jump to search
Flag: | StartSound |
File(s): | Rules(md).ini,art(md).ini |
Values: | Strings: Normal text. (Limited to: Names of Sounds) |
Default: | none |
Applicable to: | SuperWeaponTypes, Animations,VoxelAnims |
Specifies a sound (from sound(md).ini [SoundList]) to be played upon the activation of a SuperWeaponTypes with Type=ForceShield set.
sound to play when the voxel anim is created (Voxel Debris types)
sound to play when the Animations Playing (Art.ini,Artmd.ini)