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EliteOccupyWeapon: Difference between revisions

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Added incomplete template - D, I cannot figure out from your table where the hell this gets listed.
 
Add flag "EliteOccupyWeapon"
Line 1: Line 1:
{{stub}}
{{Flag
|name=EliteOccupyWeapon
|files={{Categ|Rules(md).ini}}
|values={{Values|string|[[Weapons]]}}
|types={{Categ|TechnoTypes}}
|ra2=yes
|yr=yes
|rp=yes
}}


{{Automatictypelist}}
Specifies the weapon that this unit should use when occupying an urban structure or bunker when the specified unit is elite. The unit should have {{TTL|Occupier}}=yes set, and should also have the OccupyWeapon tag set to a weapon for this to work properly.
 
The unit will then fire its designated EliteOccupyWeapon from the structure at a specific global {{TTL|OccupyWeaponRange}} and damage the target using the weapon's {{TTL|Damage}} multiplied by {{TTL|OccupyDamageMultiplier}}(global). The rate of fire of the weapon should be the weapon's {{TTL|ROF}} multiplied by {{TTL|OccupyROFMultiplier}}(global).
 
See {{TTL|OccupyWeapon}} for information on unit bunker weapons when green or veteran.
 
{{Automatictypelist|2=Weapons}}

Revision as of 03:24, 10 October 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: EliteOccupyWeapon
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Weapons)
Applicable to: TechnoTypes


Specifies the weapon that this unit should use when occupying an urban structure or bunker when the specified unit is elite. The unit should have Template:TTL=yes set, and should also have the OccupyWeapon tag set to a weapon for this to work properly.

The unit will then fire its designated EliteOccupyWeapon from the structure at a specific global Template:TTL and damage the target using the weapon's Template:TTL multiplied by Template:TTL(global). The rate of fire of the weapon should be the weapon's Template:TTL multiplied by Template:TTL(global).

See Template:TTL for information on unit bunker weapons when green or veteran.

Automatic List Inclusion

Weapons used as values for this flag are automatically listed under the appropriate internal array. However no harm can be done by listing them manually.