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Difficulty: Difference between revisions

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Vinifera7 (talk | contribs)
m This is not a flag. It is an object type, like Warheads
Have you read your ra2md.ini lately? :)
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{{Stub}}
== As a Flag ==
 
{{Flag|name={{PAGENAME}}
|files={{Categ|Sun.ini}}, {{Categ|RA2(md).ini}}
|types=Game settings
|values={{Values|integers}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
This flag stores the value user has selected for the "Difficulty" slider in Game Options. 0 corresponds to "Easy", 1 - "Normal", 2 - "Hard".
 
== As an object ==
 
The games allow customizing the effect each difficulty has ingame. Settings for "Easy" are contained in {{sl|Easy}}, for "Normal" - in {{sl|Normal}}, for "Difficult" - in {{sl|Difficult}}. Consult those pages for more detailed information.

Revision as of 18:04, 14 April 2008

As a Flag

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Difficulty
File(s): Sun.ini, RA2(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: Game settings


This flag stores the value user has selected for the "Difficulty" slider in Game Options. 0 corresponds to "Easy", 1 - "Normal", 2 - "Hard".

As an object

The games allow customizing the effect each difficulty has ingame. Settings for "Easy" are contained in [Easy], for "Normal" - in [Normal], for "Difficult" - in [Difficult]. Consult those pages for more detailed information.