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AssaultAnim: Difference between revisions
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Carnotaurus (talk | contribs) No edit summary |
Carnotaurus (talk | contribs) No edit summary |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=Animation name | |values=Animation name | ||
|types={{Categ|Weapon}} | |types={{Categ|Weapon}} | ||
|ra2=yes | |ra2=yes |
Latest revision as of 16:40, 19 April 2008
Flag: | AssaultAnim |
File(s): | Rules(md).ini |
Values: | Animation name |
Applicable to: | Weapon |
Attached to the Primary= of an Assaulter infantry, and points to the animation that should be played when the infantry 'assaults' its target.