ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Airspeed: Difference between revisions
Jump to navigation
Jump to search
Nighthawk200 (talk | contribs) m Tested. |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
||
Line 20: | Line 20: | ||
==In {{ra2}}== | ==In {{ra2}}== | ||
This logic is now obsolete in {{ra2}} and {{yr}} due to the implementation of the {{ | This logic is now obsolete in {{ra2}} and {{yr}} due to the implementation of the {{f|SpeedAircraftMult|link}} tag. |
Latest revision as of 07:21, 27 November 2009
Flag: | Airspeed |
File(s): | rules(md).ini |
Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
Default: | 1.0 |
Applicable to: | Countries |
Logic related to Airspeed, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
In Red Alert and Tiberian Sun
This flag is a percentage modifier to the airspeed of units belonging to the country this is attached to. It is a floating point percentage, so values greater than 1.0 will result in a greater speed for air units. Values less than 1.0 will result in a decreased air speed.
In Red Alert 2
This logic is now obsolete in Red Alert 2 and Yuri's Revenge due to the implementation of the SpeedAircraftMult tag.