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C4: Difference between revisions
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Nighthawk200 (talk | contribs) Desperately needed a fixup. |
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{{flag | {{flag | ||
|files={{Categ|ini=rules}} | |||
|values={{values|boolean}} | |values={{values|boolean}} | ||
|types= | |types={{Categ|InfantryTypes}} | ||
|default=no | |default=no | ||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
}} | }} | ||
This tag determines if set to yes, that this | This tag determines if set to yes, that this {{TTL|InfantryType}} can instantly blow up enemies' structures by entering them. The {{TTL|InfantryType}} doesn't get consumed. (Example units are Tanya and the Navy SEAL.) | ||
Note that | Note that {{TTL|Infiltrate|no}} must be set on this unit, as it takes priority over {{TTL|C4|yes}}. | ||
To avoid structures | To avoid structures being destroyed by C4, add the {{TTL|CanC4|no}} tag to them. (Note that this will not avoid the Chrono Commando's "FakeC4", which is a regular weapon.) |
Revision as of 12:22, 19 July 2008
Flag: | C4 |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes |
This tag determines if set to yes, that this Template:TTL can instantly blow up enemies' structures by entering them. The Template:TTL doesn't get consumed. (Example units are Tanya and the Navy SEAL.)
Note that Template:TTL must be set on this unit, as it takes priority over Template:TTL.
To avoid structures being destroyed by C4, add the Template:TTL tag to them. (Note that this will not avoid the Chrono Commando's "FakeC4", which is a regular weapon.)