As a Flag
|Values:||Boolean values: yes or no, true or false, 1 or 0|
If set, this flag allows an InfantryType to instantly destroy enemy structures by entering them. Unlike , the infantry isn't consumed, and can enter another building afterwards.
In Red Alert, Counterstrike and Aftermath
must be set, otherwise will not work.
In Tiberian Sun and Firestorm
Infantry withcan still gain the ability to blow up buildings through or .
In Red Alert 2 and Yuri's Revenge
Infantry withcannot destroy buildings that have , but can still attack them with regular weapons.
- has some impact on the movement area of the unit.
For example, if you specify any ground movement method other than Walk for a certain amphibious infantry's Locomotor type, when the unit stops on the water, it will directly die and leave an air wall behind