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AirstrikeAttackVoice: Difference between revisions

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|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=Sound Entry
|values={{Values|string|Sound Entries}}
|default=?
|default=<none>
|types={{Categ|AudioVisual}} (YR)
|types={{Categ|AudioVisual}} (YR)
|yr=yes
|yr=yes
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}}
}}


Specifies any valid sound to play when a weapon with a warhead that has {{TTL|Airstrike|yes}} attached to it.
Specifies any valid sound to play when a weapon with a warhead that has {{TTL|Airstrike|yes}} attached to it is fired.


== Limitations ==
== Limitations ==
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.

Revision as of 20:25, 1 January 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AirstrikeAttackVoice
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Sound Entries)
Default: <none>
Applicable to: AudioVisual (YR)


Specifies any valid sound to play when a weapon with a warhead that has Template:TTL attached to it is fired.

Limitations

Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.