ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AlliedBaseDefenseCounts: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Starkku (talk | contribs)
De-deezirefied
Starkku (talk | contribs)
mNo edit summary
 
Line 9: Line 9:
|ets=no
|ets=no
|ets=no
|ets=no
|ra2=no
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
|rp=yes

Latest revision as of 10:37, 17 October 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AlliedBaseDefenseCounts
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


Lists a number of Allied faction base defense structures that AI will construct. This takes the form of a numbered list, with one value for each difficulty level. The values are ordered in "Brutal", "Medium", "Easy".