ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AmerParaDropNum: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
No edit summary
 
Line 1: Line 1:
{{DeeZireInclusion}}<br />
__NOTOC__
Specifies the number of each of the above infantry units to be dropped for a side with a Super Weapon with Type=AmerParaDrop. You should ensure that there is a number listed here for each infantry type you have specified with AmerParaDropInf=.
 
{{Flag
|name=AmerParaDropNum
|files=rules(md).ini
|values=positive integers
|types=[[General]]
|ra2=yes
|yr=yes
|rp=yes
}}
 
This defines how many of each [[InfantryTypes|InfantryType]] is dropped when a [[SuperWeapon]] with [[Type]]= "AmerParaDrop" set is invoked. The number of arguments for this tag must be the same as the number of arguments for [[AmerParaDropInf]], or you will receive an [[IE]].

Latest revision as of 21:56, 14 April 2008


Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AmerParaDropNum
File(s): rules(md).ini
Values: positive integers
Applicable to: General


This defines how many of each InfantryType is dropped when a SuperWeapon with Type= "AmerParaDrop" set is invoked. The number of arguments for this tag must be the same as the number of arguments for AmerParaDropInf, or you will receive an IE.