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AITriggerSuccessWeightDelta: Difference between revisions

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Dedeezirified... and on...
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{{DeeZireInclusion}}<br />
{{Flag
Delta applied to the weighting of an AITriggerType which was successfully executed by the AI, thus increasing the chance of the same trigger being used again instead of choosing a different one.
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|types={{Categ|General}}
|values={{values|signed integers}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
This is the delta applied to the weighting of an AITriggerType that the AI successfully carried out. This then increases the chances of the same trigger being re-used, instead of a different one being chosen.

Revision as of 22:08, 14 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AITriggerSuccessWeightDelta
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: General


This is the delta applied to the weighting of an AITriggerType that the AI successfully carried out. This then increases the chances of the same trigger being re-used, instead of a different one being chosen.