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AITriggerTrackRecordCoefficient: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Coefficient used to determine how many previous AITriggerTypes to keep a record of when evaluating the chance of using the same or a different AI trigger for an attack mission. Used when building a 'cache' of previous triggers.
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|types={{Categ|General}}
|values={{values|unsigned integers}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}This is the coefficient used to determine how many previous AITriggerTypes the game should keep a record of. This is then used to evaluate the chance of the same or a different AITriggerType being used by the AI.

Revision as of 22:11, 14 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AITriggerTrackRecordCoefficient
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: General


This is the coefficient used to determine how many previous AITriggerTypes the game should keep a record of. This is then used to evaluate the chance of the same or a different AITriggerType being used by the AI.