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DropZoneAnim: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
This defines the animation to display for the drop zone flare and is triggered only through the relevant action in a map file. NOTE: this is residual from Red Alert and Tiberian Sun, remains valid and is parsed, although it does not get used. The BEACON.SHP animation in Red Alert 2 does not get used and is corrupt - it is actually the same SHP image from Tiberian Sun and remains in the Tiberian Sun animation palette. The animation must be from the [Animations] list and be defined in ART.INI. This can still be made to work through the relevant action from within a map file.
|name=DropZoneAnim
|files={{Categ|Rules(md).ini}}
|values=strings (Names of Animations)
|special=None
|default=null
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
}}
 
Specifies an animation that is displayed as the Drop Zone Flare in maps. For more information, see Map Action #8.

Revision as of 05:07, 8 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DropZoneAnim
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies an animation that is displayed as the Drop Zone Flare in maps. For more information, see Map Action #8.