ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
OccupyDamageMultiplier: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Rewrite |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name=OccupyDamageMultiplier | |||
|files={{Categ|Rules(md).ini}} | |||
|values=floats (possibly unsigned) | |||
|special=None | |||
|default=1.0 | |||
|types={{Categ|CombatDamage}} | |||
|games=[[YR]] | |||
}} | |||
Defines a global multiplier to the weapons' <tt>[[Damage]]=</tt> when those weapons are fired from inside garrisoned structures. | |||
For more information, see [[garrison changes in YR]]. |
Revision as of 13:10, 7 May 2006
Flag: | OccupyDamageMultiplier |
File(s): | Rules(md).ini |
Values: | floats (possibly unsigned) |
Special Values: | None |
Default: | 1.0 |
Applicable to: | CombatDamage |
Defines a global multiplier to the weapons' Damage= when those weapons are fired from inside garrisoned structures.
For more information, see garrison changes in YR.