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{{ | {{Flag | ||
|name=BaseNormal | |||
|files={{Categ|Rules(md).ini}} | |||
|values=boolean (yes/no or true/false) | |||
|default=yes | |||
|types={{Categ|BuildingTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
After constructing a building in-game you are only allowed to place it near your existing {{TTL|Structures}}. There are two flags that control this. | |||
One flag goes on the building you are placing and that flag is {{TTL|Adjacent}}<tt>=</tt>. | |||
The other flag goes on all other {{TTL|BuildingTypes}} and that is <tt>BaseNormal=</tt>. | |||
If <tt>BaseNormal=yes</tt> is set (default) on a {{TTL|BuildingType}} then you will be able to place the new building near to it. The {{TTL|BuildingType}} with <tt>BaseNormal=yes</tt> set is said to 'extend the acceptable base building adjaceny'. | |||
If <tt>BaseNormal=no</tt> is set on a {{TTL|BuildingType}} then you will not be able to place the new building near to it (unless other {{TTL|BuildingTypes}} exist nearby which themselves have <tt>BaseNormal=yes</tt> set). | |||
Because <tt>BaseNormal=</tt> defaults to yes, it was only natural that the developers would forget to add <tt>BaseNormal=no</tt> to some {{TTL|BuildingTypes}}. Most obvious are two of the {{TTL|Armory}} buildings; Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP). Both of these mistakes are corrected in the {{TTL|UMP}}. | |||
== See also == | |||
{{TTL|Adjacent}} |
Revision as of 22:25, 1 April 2008
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Flag: | BaseNormal |
File(s): | Rules(md).ini |
Values: | boolean (yes/no or true/false) |
Default: | yes |
Applicable to: | BuildingTypes |
After constructing a building in-game you are only allowed to place it near your existing Template:TTL. There are two flags that control this. One flag goes on the building you are placing and that flag is Template:TTL=. The other flag goes on all other Template:TTL and that is BaseNormal=. If BaseNormal=yes is set (default) on a Template:TTL then you will be able to place the new building near to it. The Template:TTL with BaseNormal=yes set is said to 'extend the acceptable base building adjaceny'.
If BaseNormal=no is set on a Template:TTL then you will not be able to place the new building near to it (unless other Template:TTL exist nearby which themselves have BaseNormal=yes set).
Because BaseNormal= defaults to yes, it was only natural that the developers would forget to add BaseNormal=no to some Template:TTL. Most obvious are two of the Template:TTL buildings; Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP). Both of these mistakes are corrected in the Template:TTL.