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IsDropship: Difference between revisions
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{{ | {{Flag | ||
Can be set to 'yes' or 'no' and determines whether or not this | |files={{Categ|Rules(md).ini}} | ||
|values={{values|boolean}} | |||
|types={{Categ|TechnoTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
|ares=yes | |||
}} | |||
Can be set to 'yes' or 'no' and determines whether or not this Fly Locomotor TechnoType should be considered as the Dropship - the special case aircraft used to transport units to the player as part of the Dropship Loadout logic which is residual from Tiberian Sun (see the Map Editing Guide). This is also used to set a flag on the 'fly' Locomotor= to specify the use of a 'landing' animation defined by the [DROPLAND] entry in ART.INI. |
Revision as of 11:13, 27 July 2023
Flag: | IsDropship |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Applicable to: | TechnoTypes |
Can be set to 'yes' or 'no' and determines whether or not this Fly Locomotor TechnoType should be considered as the Dropship - the special case aircraft used to transport units to the player as part of the Dropship Loadout logic which is residual from Tiberian Sun (see the Map Editing Guide). This is also used to set a flag on the 'fly' Locomotor= to specify the use of a 'landing' animation defined by the [DROPLAND] entry in ART.INI.