ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Naval: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|files={{Categ|ini=rules}} | |||
|values={{values|Booleans}} | |||
|default=yes | |||
|types={{Categ|BuildingTypes}}, {{Categ|VehicleTypes}} | |||
|yr=yes | |||
|ra2=yes | |||
}} | |||
==On [[BuildingTypes]]== | |||
Determines whether the structure acts as a water-based production facility as opposed to land-based, as with {{TTL|WarFactory|yes}}. | |||
==On [[VehicleTypes]]== | |||
Determines which factory the specified vehicle is produced. | |||
Additionally, <tt>Naval=yes</tt> invokes {{TTL|NavalTargeting}} logic. |
Revision as of 23:08, 20 August 2009
Flag: | Naval |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | BuildingTypes, VehicleTypes |
On BuildingTypes
Determines whether the structure acts as a water-based production facility as opposed to land-based, as with Template:TTL.
On VehicleTypes
Determines which factory the specified vehicle is produced.
Additionally, Naval=yes invokes Template:TTL logic.