ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Bright: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Rewrite |
||
Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=boolean | |||
|special=None | |||
|default=no | |||
|types={{Categ|Warhead|Warheads}} | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
Specifies whether or not this warhead creates a light flash when it detonates. If {{TTL|Bullets|yes}} is set on the weapon, the flash persists for as long as the weapon keeps firing, instead of just flashing at the moment of impact. | |||
{{BadComment}} | |||
This flag, despite being present on certain weapons, only works on Warheads. |
Revision as of 12:04, 13 July 2006
Flag: | Bright |
File(s): | Rules(md).ini |
Values: | boolean |
Special Values: | None |
Default: | no |
Applicable to: | Warheads |
Specifies whether or not this warhead creates a light flash when it detonates. If Template:TTL is set on the weapon, the flash persists for as long as the weapon keeps firing, instead of just flashing at the moment of impact.
Note: The comments regarding this flag/section are incorrect. See below to find out why.
This flag, despite being present on certain weapons, only works on Warheads.