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MinDebris: Difference between revisions
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m Rewrite, join |
m Template updated |
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{{Flag | {{Flag | ||
|name= | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=integer | |values=integer | ||
|default=0 | |default=0 | ||
|types={{Categ|Warhead|Warheads}}, {{Categ|VehicleTypes}} | |types={{Categ|Warhead|Warheads}}, {{Categ|VehicleTypes}} | ||
| | |ts=yes | ||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
== On a VehicleType == | == On a VehicleType == | ||
When this VehicleType is destroyed, it will spawn a random number of debris from | When this VehicleType is destroyed, it will spawn a random number of debris from the [{{TTL|General}}] {{arr|r}} {{TTL|ExplosiveVoxelDebris}} list , or the {{TTL|DebrisTypes}} list on the unit, if that is set. The random number is picked from the interval [ [[MinDebris]]; [[MaxDebris]] ] (inclusive). | ||
== On a Warhead == | == On a Warhead == | ||
Line 17: | Line 21: | ||
'''Note:''' This section is for YR only. | '''Note:''' This section is for YR only. | ||
When this warhead detonates, it will spawn a random number of debris from | When this warhead detonates, it will spawn a random number of debris from the [{{TTL|General}}] {{arr|r}} {{TTL|MetallicDebris}} list at the impact point. The random number is picked from the interval [ [[MinDebris]]; [[MaxDebris]] ] (inclusive). | ||
== See Also == | |||
*[[MaxDebris]] | |||
*[[DebrisTypes]] | |||
*[[DebrisMaximums]] |
Revision as of 14:02, 25 February 2007
Flag: | MinDebris |
File(s): | Rules(md).ini |
Values: | integer |
Default: | 0 |
Applicable to: | Warheads, VehicleTypes |
On a VehicleType
When this VehicleType is destroyed, it will spawn a random number of debris from the [[[:Template:TTL]]] → Template:TTL list , or the Template:TTL list on the unit, if that is set. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).
On a Warhead
Note: This section is for YR only.
When this warhead detonates, it will spawn a random number of debris from the [[[:Template:TTL]]] → Template:TTL list at the impact point. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).