ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
BombParachute: Difference between revisions
Jump to navigation
Jump to search
Correction |
Nighthawk200 (talk | contribs) m Template updated |
||
Line 6: | Line 6: | ||
|default=null | |default=null | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
| | |ts=yes | ||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
Revision as of 21:30, 2 March 2007
Flag: | BombParachute |
File(s): | Rules(md).ini |
Values: | strings (Names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | General |
Logic related to BombParachute, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.
Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.