ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

SpeedInfantryMult: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Rewrite
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Determine the multiplier to the Speed= value of the relevant objects when produced by this house. It is not known if these values over-ride or enhance/accumulate with the Groundspeed= or Airspeed= entries for the house (see Difficulty Settings).
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values=percentage / float
|special=None
|default=1.0
|types={{Categ|Countries}}
|games=[[RA2]], [[YR]]
}}
 
Specifies the multiplier applied to {{TTL|Speed}} of all {{TTL|InfantryTypes}} owned by this country.
 
{{NeedTesting}}
It is not known what is the relation between this setting and {{Tt|[[Speed#In Difficulty|Speed]]}} set under the {{TTL|Difficulty}} sections.

Revision as of 09:53, 16 July 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpeedInfantryMult
File(s): Rules(md).ini
Values: percentage / float
Special Values: None
Default: 1.0
Applicable to: Countries


Specifies the multiplier applied to Template:TTL of all Template:TTL owned by this country.

Template:NeedTesting It is not known what is the relation between this setting and Speed set under the Template:TTL sections.